public PickResult(Node node,
Point3D point,
double distance,
int face,
Point2D texCoord)
Creates a new instance of PickResult.
Parameters:
node - The intersected node
point - The intersected point in local coordinate of the picked Node
distance - The intersected distance between camera position and the picked Node
face - The intersected face of the picked Node
texCoord - The intersected texture coordinates of the picked Node
PickResult
public PickResult(Node node,
Point3D point,
double distance,
int face,
Point3D normal,
Point2D texCoord)
Creates a new instance of PickResult.
Parameters:
node - The intersected node
point - The intersected point in local coordinate of the picked Node
distance - The intersected distance between camera position and the picked Node
face - The intersected face of the picked Node
texCoord - The intersected texture coordinates of the picked Node
normal - The intersected normal of the picked Node
Since:
JavaFX 8u40
PickResult
public PickResult(Node node,
Point3D point,
double distance)
Creates a new instance of PickResult for a non-3d-shape target.
Sets face to FACE_UNDEFINED and texCoord to null.
Parameters:
node - The intersected node
point - The intersected point in local coordinate of the picked Node
distance - The intersected distance between camera position and the picked Node
PickResult
public PickResult(EventTarget target,
double sceneX,
double sceneY)
Creates a pick result for a 2D case where no additional information is needed.
Converts the given scene coordinates to the target's local coordinate space
and stores the value as the intersected point. Sets intersected node
to the given target, distance to 1.0,
face to FACE_UNDEFINED and texCoord to null.
Parameters:
target - The picked target (null in case of a Scene)
Returns the intersected point in local coordinate of the picked Node.
If no node was picked, it returns the intersected point with the
projection plane.
Returns:
new Point3D presenting the intersected point
getIntersectedDistance
public final double getIntersectedDistance()
Returns the intersected distance between camera position
and the intersected point.
Returns:
the distance from camera to the intersection
getIntersectedFace
public final int getIntersectedFace()
Returns the intersected face of the picked Node, FACE_UNDEFINED
if the node doesn't have user-specified faces
or was picked on bounds.