- java.lang.Object
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- javafx.scene.control.SkinBase<C>
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- javafx.scene.control.skin.VirtualContainerBase<C,I>
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- javafx.scene.control.skin.TableViewSkinBase<T,T,TableView<T>,TableRow<T>,TableColumn<T,?>>
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- javafx.scene.control.skin.TableViewSkin<T>
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public class TableViewSkin<T> extends TableViewSkinBase<T,T,TableView<T>,TableRow<T>,TableColumn<T,?>>
Default skin implementation for theTableView
control.- Since:
- 9
- See Also:
TableView
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Constructor Summary
Constructors Constructor Description TableViewSkin(TableView<T> control)
Creates a new TableViewSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.
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Method Summary
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Methods declared in class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Methods declared in interface javafx.scene.control.Skin
dispose, getNode, getSkinnable
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Methods declared in class javafx.scene.control.SkinBase
computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, consumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, layoutChildren, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, registerChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners
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Methods declared in class javafx.scene.control.skin.TableViewSkinBase
createTableHeaderRow
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Methods declared in class javafx.scene.control.skin.VirtualContainerBase
createVirtualFlow, getItemCount, getVirtualFlow, markItemCountDirty, updateItemCount
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Constructor Detail
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TableViewSkin
public TableViewSkin(TableView<T> control)
Creates a new TableViewSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.- Parameters:
control
- The control that this skin should be installed onto.
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