Uses of Class
net.preibisch.mvrecon.vecmath.Quat4f

Packages that use Quat4f
Package
Description
 
  • Uses of Quat4f in net.preibisch.mvrecon.vecmath

    Methods in net.preibisch.mvrecon.vecmath with parameters of type Quat4f
    Modifier and Type
    Method
    Description
    final void
    Quat4f.conjugate(Quat4f q1)
    Sets the value of this quaternion to the conjugate of quaternion q1.
    final void
    Matrix4d.get(Quat4f q1)
    Performs an SVD normalization of this matrix in order to acquire the normalized rotational component; the values are placed into the Quat4f parameter.
    final void
    Matrix4f.get(Quat4f q1)
    Performs an SVD normalization of this matrix in order to acquire the normalized rotational component; the values are placed into the Quat4f parameter.
    final void
    Transform3D.get(Quat4f q1)
    Places the quaternion equivalent of the normalized rotational component of this transform into the quaternion parameter.
    final double
    Transform3D.get(Quat4f q1, Vector3d t1)
    Places the quaternion equivalent of the normalized rotational component of this transform into the quaternion parameter; places the translational component into the Vector parameter.
    final float
    Transform3D.get(Quat4f q1, Vector3f t1)
    Places the quaternion equivalent of the normalized rotational component of this transform into the quaternion parameter; places the translational component into the Vector parameter.
    final void
    Quat4f.interpolate(Quat4f q1, float alpha)
    Performs a great circle interpolation between this quaternion and the quaternion parameter and places the result into this quaternion.
    final void
    Quat4f.interpolate(Quat4f q1, Quat4f q2, float alpha)
    Performs a great circle interpolation between quaternion q1 and quaternion q2 and places the result into this quaternion.
    final void
    Quat4f.inverse(Quat4f q1)
    Sets the value of this quaternion to quaternion inverse of quaternion q1.
    final void
    Quat4f.mul(Quat4f q1)
    Sets the value of this quaternion to the quaternion product of itself and q1 (this = this * q1).
    final void
    Quat4f.mul(Quat4f q1, Quat4f q2)
    Sets the value of this quaternion to the quaternion product of quaternions q1 and q2 (this = q1 * q2).
    final void
    Quat4f.mulInverse(Quat4f q1)
    Multiplies this quaternion by the inverse of quaternion q1 and places the value into this quaternion.
    final void
    Quat4f.mulInverse(Quat4f q1, Quat4f q2)
    Multiplies quaternion q1 by the inverse of quaternion q2 and places the value into this quaternion.
    final void
    Quat4f.normalize(Quat4f q1)
    Sets the value of this quaternion to the normalized value of quaternion q1.
    final void
    AxisAngle4d.set(Quat4f q1)
    Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.
    final void
    AxisAngle4f.set(Quat4f q1)
    Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.
    final void
    Matrix3d.set(Quat4f q1)
    Sets the value of this matrix to the matrix conversion of the single precision quaternion argument.
    final void
    Matrix3f.set(Quat4f q1)
    Sets the value of this matrix to the matrix conversion of the (single precision) quaternion argument.
    final void
    Matrix4d.set(Quat4f q1)
    Sets the value of this matrix to the matrix conversion of the single precision quaternion argument.
    final void
    Matrix4d.set(Quat4f q1, Vector3d t1, double s)
    Sets the value of this matrix from the rotation expressed by the quaternion q1, the translation t1, and the scale s.
    final void
    Matrix4d.set(Quat4f q1, Vector3f t1, float s)
    Sets the value of this matrix from the rotation expressed by the quaternion q1, the translation t1, and the scale s.
    final void
    Matrix4f.set(Quat4f q1)
    Sets the value of this matrix to the matrix conversion of the single precision quaternion argument.
    final void
    Matrix4f.set(Quat4f q1, Vector3f t1, float s)
    Sets the value of this matrix from the rotation expressed by the quaternion q1, the translation t1, and the scale s.
    final void
    Transform3D.set(Quat4f q1)
    Sets the value of this transform to the matrix conversion of the single precision quaternion argument; the non-rotational components are set as if this were an identity matrix.
    final void
    Transform3D.set(Quat4f q1, Vector3d t1, double s)
    Sets the value of this matrix from the rotation expressed by the quaternion q1, the translation t1, and the scale s.
    final void
    Transform3D.set(Quat4f q1, Vector3f t1, float s)
    Sets the value of this matrix from the rotation expressed by the quaternion q1, the translation t1, and the scale s.
    final void
    Matrix4d.setRotation(Quat4f q1)
    Sets the rotational component (upper 3x3) of this matrix to the matrix equivalent values of the quaternion argument; the other elements of this matrix are unchanged; a singular value decomposition is performed on this object's upper 3x3 matrix to factor out the scale, then this object's upper 3x3 matrix components are replaced by the matrix equivalent of the quaternion, and then the scale is reapplied to the rotational components.
    final void
    Matrix4f.setRotation(Quat4f q1)
    Sets the rotational component (upper 3x3) of this matrix to the matrix equivalent values of the quaternion argument; the other elements of this matrix are unchanged; a singular value decomposition is performed on this object's upper 3x3 matrix to factor out the scale, then this object's upper 3x3 matrix components are replaced by the matrix equivalent of the quaternion, and then the scale is reapplied to the rotational components.
    final void
    Transform3D.setRotation(Quat4f q1)
    Sets the rotational component (upper 3x3) of this transform to the matrix equivalent values of the quaternion argument; the other elements of this transform are unchanged; any pre-existing scale in the transform is preserved.
    Constructors in net.preibisch.mvrecon.vecmath with parameters of type Quat4f
    Modifier
    Constructor
    Description
     
    Matrix4d(Quat4f q1, Vector3d t1, double s)
    Constructs and initializes a Matrix4d from the quaternion, translation, and scale values; the scale is applied only to the rotational components of the matrix (upper 3x3) and not to the translational components.
     
    Matrix4f(Quat4f q1, Vector3f t1, float s)
    Constructs and initializes a Matrix4f from the quaternion, translation, and scale values; the scale is applied only to the rotational components of the matrix (upper 3x3) and not to the translational components.
     
    Constructs and initializes a Quat4d from the specified Quat4f.
     
    Constructs and initializes a Quat4f from the specified Quat4f.
     
    Transform3D(Quat4f q1, Vector3d t1, double s)
    Constructs and initializes a transform from the quaternion, translation, and scale values.
     
    Transform3D(Quat4f q1, Vector3f t1, float s)
    Constructs and initializes a transform from the quaternion, translation, and scale values.