Skip navigation links
A B C D E F G I J K L M N O P R S T U V W X Y Z 

A

ActiveSciViewPreprocessor - Class in sc.iview
Fills single, unresolved module inputs with the active SciView, or a newly created one if none.
ActiveSciViewPreprocessor() - Constructor for class sc.iview.ActiveSciViewPreprocessor
 
addBDVVolume(String) - Method in class sc.iview.SciView
 
AddBox - Class in sc.iview.commands.edit
 
AddBox() - Constructor for class sc.iview.commands.edit.AddBox
 
addBox() - Method in class sc.iview.SciView
 
addBox(Vector3) - Method in class sc.iview.SciView
 
addBox(Vector3, Vector3) - Method in class sc.iview.SciView
 
addBox(Vector3, Vector3, ColorRGB, boolean) - Method in class sc.iview.SciView
 
addChild(Node) - Method in class sc.iview.SciView
 
AddLabelImage<T extends RealType<T>> - Class in sc.iview.commands.edit
Adds a label image to the scene.
AddLabelImage() - Constructor for class sc.iview.commands.edit.AddLabelImage
 
addLeafToMenu(ShadowMenu, Menu) - Method in class sc.iview.javafx.JavaFXMenuCreator
 
addLeafToTop(ShadowMenu, MenuBar) - Method in class sc.iview.javafx.JavaFXMenuCreator
 
AddLine - Class in sc.iview.commands.edit
 
AddLine() - Constructor for class sc.iview.commands.edit.AddLine
 
addLine() - Method in class sc.iview.SciView
 
addLine(Vector3, Vector3) - Method in class sc.iview.SciView
 
addLine(Vector3, Vector3, ColorRGB) - Method in class sc.iview.SciView
 
addLine(Vector3[], ColorRGB, double) - Method in class sc.iview.SciView
 
addMesh(Mesh) - Method in class sc.iview.SciView
 
addMesh(Mesh) - Method in class sc.iview.SciView
 
addNode(Node) - Method in class sc.iview.SciView
 
addNonLeafToMenu(ShadowMenu, Menu) - Method in class sc.iview.javafx.JavaFXMenuCreator
 
addNonLeafToTop(ShadowMenu, MenuBar) - Method in class sc.iview.javafx.JavaFXMenuCreator
 
addPointCloud(Collection<? extends RealLocalizable>) - Method in class sc.iview.SciView
 
addPointCloud(Collection<? extends RealLocalizable>, String) - Method in class sc.iview.SciView
 
addPointCloud(PointCloud) - Method in class sc.iview.SciView
 
AddPointLight - Class in sc.iview.commands.edit
 
AddPointLight() - Constructor for class sc.iview.commands.edit.AddPointLight
 
addPointLight() - Method in class sc.iview.SciView
 
addSeparatorToMenu(Menu) - Method in class sc.iview.javafx.JavaFXMenuCreator
 
addSeparatorToTop(MenuBar) - Method in class sc.iview.javafx.JavaFXMenuCreator
 
AddSphere - Class in sc.iview.commands.edit
 
AddSphere() - Constructor for class sc.iview.commands.edit.AddSphere
 
addSphere() - Method in class sc.iview.SciView
 
addSphere(Vector3, float) - Method in class sc.iview.SciView
 
addSphere(Vector3, float, ColorRGB) - Method in class sc.iview.SciView
 
AddVolume - Class in sc.iview.commands.edit
Created by kharrington on 6/21/17.
AddVolume() - Constructor for class sc.iview.commands.edit.AddVolume
 
addVolume(Dataset) - Method in class sc.iview.SciView
 
addVolume(Dataset, float[]) - Method in class sc.iview.SciView
 
addVolume(IterableInterval<T>) - Method in class sc.iview.SciView
 
addVolume(IterableInterval<T>, String) - Method in class sc.iview.SciView
 
addVolume(IterableInterval<T>, String, float...) - Method in class sc.iview.SciView
 
animate(int, Runnable) - Method in class sc.iview.SciView
 

B

bck(int) - Method in interface sc.iview.vector.Vector3
 

C

CameraTranslateControl - Class in sc.iview.controls.behaviours
 
CameraTranslateControl(SciView, float) - Constructor for class sc.iview.controls.behaviours.CameraTranslateControl
 
cancel() - Method in class sc.iview.commands.edit.Properties
Nothing happens here, as cancelling the dialog is not possible.
canView(Display<?>) - Method in class sc.iview.display.SciViewDisplayViewer
 
CenterOnActiveNode - Class in sc.iview.commands.view
 
CenterOnActiveNode() - Constructor for class sc.iview.commands.view.CenterOnActiveNode
 
centerOnNode(Node) - Method in class sc.iview.SciView
 
ClearGLVector3 - Class in sc.iview.vector
Vector3 backed by a ClearGL GLVector.
ClearGLVector3(float, float, float) - Constructor for class sc.iview.vector.ClearGLVector3
 
ClearGLVector3(GLVector) - Constructor for class sc.iview.vector.ClearGLVector3
 
close() - Method in class sc.iview.display.SciViewDisplayWindow
 
compareTo(Version) - Method in class sc.iview.Version
 
convert(Vector3) - Static method in class sc.iview.vector.ClearGLVector3
 
convert(Vector3) - Static method in class sc.iview.vector.JOMLVector3
 
ConvexHull - Class in sc.iview.commands.process
 
ConvexHull() - Constructor for class sc.iview.commands.process.ConvexHull
 
createFile(Class<?>, String) - Static method in class sc.iview.commands.demo.ResourceLoader
Creates a temporary file on disk with the contents of the given resource.
createSciView() - Method in class sc.iview.DefaultSciViewService
 
createSciView() - Method in interface sc.iview.SciViewService
 

D

DEFAULT_COLOR - Static variable in class sc.iview.SciView
 
DefaultSciViewService - Class in sc.iview
Default service for rendering inside Scenery.
DefaultSciViewService() - Constructor for class sc.iview.DefaultSciViewService
 
deleteActiveNode() - Method in class sc.iview.SciView
 
deleteNode(Node) - Method in class sc.iview.SciView
 
DeleteObject - Class in sc.iview.commands.edit
 
DeleteObject() - Constructor for class sc.iview.commands.edit.DeleteObject
 
DEMO - Static variable in class sc.iview.commands.MenuWeights
 
DEMO_GAME_OF_LIFE - Static variable in class sc.iview.commands.MenuWeights
 
DEMO_LINES - Static variable in class sc.iview.commands.MenuWeights
 
DEMO_MESH - Static variable in class sc.iview.commands.MenuWeights
 
DEMO_MESH_TEXTURE - Static variable in class sc.iview.commands.MenuWeights
 
DEMO_VOLUME_RENDER - Static variable in class sc.iview.commands.MenuWeights
 
dispose() - Method in class sc.iview.SciView
 
DoubleVector3 - Class in sc.iview.vector
Vector3 backed by three doubles.
DoubleVector3(double, double, double) - Constructor for class sc.iview.vector.DoubleVector3
 
drag(int, int) - Method in class sc.iview.controls.behaviours.CameraTranslateControl
 
drag(int, int) - Method in class sc.iview.controls.behaviours.NodeTranslateControl
 
dragSpeed - Variable in class sc.iview.controls.behaviours.CameraTranslateControl
 
dragSpeed - Variable in class sc.iview.controls.behaviours.NodeTranslateControl
 

E

EDIT - Static variable in class sc.iview.commands.MenuWeights
 
EDIT_ADD_BOX - Static variable in class sc.iview.commands.MenuWeights
 
EDIT_ADD_LABEL_IMAGE - Static variable in class sc.iview.commands.MenuWeights
 
EDIT_ADD_LINE - Static variable in class sc.iview.commands.MenuWeights
 
EDIT_ADD_POINT_LIGHT - Static variable in class sc.iview.commands.MenuWeights
 
EDIT_ADD_SPHERE - Static variable in class sc.iview.commands.MenuWeights
 
EDIT_ADD_VOLUME - Static variable in class sc.iview.commands.MenuWeights
 
EDIT_DELETE_OBJECT - Static variable in class sc.iview.commands.MenuWeights
 
EDIT_PROPERTIES - Static variable in class sc.iview.commands.MenuWeights
 
EDIT_TOGGLE_FLOOR - Static variable in class sc.iview.commands.MenuWeights
 
end(int, int) - Method in class sc.iview.controls.behaviours.CameraTranslateControl
 
end(int, int) - Method in class sc.iview.controls.behaviours.NodeTranslateControl
 
equals(Object) - Method in class sc.iview.Version
 
ExportSTL - Class in sc.iview.commands.file
 
ExportSTL() - Constructor for class sc.iview.commands.file.ExportSTL
 

F

FILE - Static variable in class sc.iview.commands.MenuWeights
 
FILE_EXPORT_STL - Static variable in class sc.iview.commands.MenuWeights
 
FILE_OPEN - Static variable in class sc.iview.commands.MenuWeights
 
finalize() - Method in class sc.iview.SciView
 
findDisplayContentScreenX() - Method in class sc.iview.display.SciViewDisplayWindow
 
findDisplayContentScreenY() - Method in class sc.iview.display.SciViewDisplayWindow
 
FloatVector3 - Class in sc.iview.vector
Vector3 backed by three floats.
FloatVector3(float, float, float) - Constructor for class sc.iview.vector.FloatVector3
 
floor - Variable in class sc.iview.SciView
The floor that orients the user in the scene
fpsControl - Variable in class sc.iview.SciView
 
fwd(int) - Method in interface sc.iview.vector.Vector3
 

G

GameOfLife3D - Class in sc.iview.commands.demo
Conway's Game of Life—in 3D!
GameOfLife3D() - Constructor for class sc.iview.commands.demo.GameOfLife3D
 
get() - Method in class sc.iview.Version
 
getActiveNode() - Method in class sc.iview.SciView
 
getActiveSciView() - Method in class sc.iview.DefaultSciViewService
 
getActiveSciView() - Method in interface sc.iview.SciViewService
 
getAllSceneNodes() - Method in class sc.iview.SciView
 
getCamera() - Method in class sc.iview.SciView
 
getComponent() - Method in class sc.iview.commands.view.NodePropertyEditor
 
getComponentType() - Method in class sc.iview.commands.view.NodePropertyEditor
 
getDataType() - Method in class sc.iview.io.OBJMeshIO
 
getDataType() - Method in class sc.iview.io.SMLMPointCloudIO
 
getDefaultPointSize() - Method in class sc.iview.SciView
 
getDisplay() - Method in class sc.iview.SciView
 
getDoublePosition(int) - Method in interface sc.iview.vector.Vector3
 
getDragSpeed() - Method in class sc.iview.controls.behaviours.CameraTranslateControl
 
getDragSpeed() - Method in class sc.iview.controls.behaviours.NodeTranslateControl
 
getFloatPosition(int) - Method in interface sc.iview.vector.Vector3
 
getFloor() - Method in class sc.iview.SciView
 
getFPSSpeed() - Method in class sc.iview.SciView
 
getMouseSpeed() - Method in class sc.iview.SciView
 
getName() - Method in class sc.iview.SciView
 
getNode() - Method in class sc.iview.event.NodeEvent
 
getOrCreateActiveSciView() - Method in class sc.iview.DefaultSciViewService
 
getOrCreateActiveSciView() - Method in interface sc.iview.SciViewService
 
getProps() - Method in class sc.iview.commands.view.NodePropertyEditor
 
getPushMode() - Method in class sc.iview.SciView
 
getSceneNodes() - Method in class sc.iview.SciView
 
getSceneNodes(Predicate<? super Node>) - Method in class sc.iview.SciView
 
getSceneryRenderer() - Method in class sc.iview.SciView
 
getScenerySettings() - Method in class sc.iview.SciView
 
getSceneryStats() - Method in class sc.iview.SciView
 
getSciView(String) - Method in class sc.iview.DefaultSciViewService
 
getSciView(String) - Method in interface sc.iview.SciViewService
 
getTargetArcball() - Method in class sc.iview.SciView
 
getTree() - Method in class sc.iview.commands.view.NodePropertyEditor
 
getValue() - Method in class sc.iview.ActiveSciViewPreprocessor
 

I

init(int, int) - Method in class sc.iview.controls.behaviours.CameraTranslateControl
This function is called upon mouse down and initializes the camera control with the current window size.
init(int, int) - Method in class sc.iview.controls.behaviours.NodeTranslateControl
This function is called upon mouse down and initializes the camera control with the current window size.
init() - Method in class sc.iview.SciView
 
initialize() - Method in class sc.iview.commands.view.SetLUT
 
initialize() - Method in class sc.iview.DefaultSciViewService
 
initValues() - Method in class sc.iview.commands.edit.Properties
 
inputSetup() - Method in class sc.iview.SciView
 
isCompatible(UserInterface) - Method in class sc.iview.display.SciViewDisplayViewer
 
isInitialized() - Method in class sc.iview.SciView
 
Isosurface<T extends RealType> - Class in sc.iview.commands.process
 
Isosurface() - Constructor for class sc.iview.commands.process.Isosurface
 
iterate() - Method in class sc.iview.commands.demo.GameOfLife3D
Performs one iteration of the game.

J

JavaFXKeys - Class in sc.iview.javafx
Utility class for converting between SciJava and JavaFX key constructs.
JavaFXMenuCreator - Class in sc.iview.javafx
Menu creator for a JavaFX menu structure.
JavaFXMenuCreator() - Constructor for class sc.iview.javafx.JavaFXMenuCreator
 
JOMLVector3 - Class in sc.iview.vector
Vector3 backed by a JOML Vector3f.
JOMLVector3(float, float, float) - Constructor for class sc.iview.vector.JOMLVector3
 
JOMLVector3(Vector3f) - Constructor for class sc.iview.vector.JOMLVector3
 

K

keyCode(KeyCode) - Static method in class sc.iview.javafx.JavaFXKeys
Converts a KeyCode to a KeyCode.
keyCombination(Accelerator) - Static method in class sc.iview.javafx.JavaFXKeys
Converts a SciJava Accelerator to a JavaFX KeyCodeCombination.

L

LaunchViewer - Class in sc.iview.commands
Created by kharrington on 6/20/17.
LaunchViewer() - Constructor for class sc.iview.commands.LaunchViewer
 
LineDemo - Class in sc.iview.commands.demo
A demo of lines.
LineDemo() - Constructor for class sc.iview.commands.demo.LineDemo
 
localize(float[]) - Method in interface sc.iview.vector.Vector3
 
localize(double[]) - Method in interface sc.iview.vector.Vector3
 
lutNameChanged() - Method in class sc.iview.commands.view.SetLUT
 

M

Main - Class in sc.iview
Entry point for testing SciView functionality.
Main() - Constructor for class sc.iview.Main
 
main(String...) - Static method in class sc.iview.Main
 
makeNormalsFromVertices(ArrayList<RealPoint>) - Method in class sc.iview.SciView
 
makeSciView() - Method in class sc.iview.DefaultSciViewService
 
MenuWeights - Class in sc.iview.commands
Constants for coherent menu ordering.
MeshConverter - Class in sc.iview.process
Conversion routines between ImageJ and Scenery Mesh objects.
MeshConverter() - Constructor for class sc.iview.process.MeshConverter
 
MeshDemo - Class in sc.iview.commands.demo
A demo of meshes.
MeshDemo() - Constructor for class sc.iview.commands.demo.MeshDemo
 
MeshTextureDemo - Class in sc.iview.commands.demo
A demo of mesh textures.
MeshTextureDemo() - Constructor for class sc.iview.commands.demo.MeshTextureDemo
 
MeshToImage - Class in sc.iview.commands.process
 
MeshToImage() - Constructor for class sc.iview.commands.process.MeshToImage
 
move(float, float, float) - Method in interface sc.iview.vector.Vector3
 
move(double, double, double) - Method in interface sc.iview.vector.Vector3
 
move(float, int) - Method in interface sc.iview.vector.Vector3
 
move(double, int) - Method in interface sc.iview.vector.Vector3
 
move(RealLocalizable) - Method in interface sc.iview.vector.Vector3
 
move(float[]) - Method in interface sc.iview.vector.Vector3
 
move(double[]) - Method in interface sc.iview.vector.Vector3
 
move(int, int) - Method in interface sc.iview.vector.Vector3
 
move(long, int) - Method in interface sc.iview.vector.Vector3
 
move(Localizable) - Method in interface sc.iview.vector.Vector3
 
move(int[]) - Method in interface sc.iview.vector.Vector3
 
move(long[]) - Method in interface sc.iview.vector.Vector3
 
moveCamera(float[]) - Method in class sc.iview.SciView
 
moveCamera(double[]) - Method in class sc.iview.SciView
 
moveX(float) - Method in interface sc.iview.vector.Vector3
 
moveX(double) - Method in interface sc.iview.vector.Vector3
 
moveY(float) - Method in interface sc.iview.vector.Vector3
 
moveY(double) - Method in interface sc.iview.vector.Vector3
 
moveZ(float) - Method in interface sc.iview.vector.Vector3
 
moveZ(double) - Method in interface sc.iview.vector.Vector3
 

N

NodeActivatedEvent - Class in sc.iview.event
An event indicating a Node was activated.
NodeActivatedEvent(Node) - Constructor for class sc.iview.event.NodeActivatedEvent
 
NodeAddedEvent - Class in sc.iview.event
An event indicating a Node was added.
NodeAddedEvent(Node) - Constructor for class sc.iview.event.NodeAddedEvent
 
NodeChangedEvent - Class in sc.iview.event
An event indicating a Node was changed somehow.
NodeChangedEvent(Node) - Constructor for class sc.iview.event.NodeChangedEvent
 
NodeEvent - Class in sc.iview.event
An event relating to a particular Node.
NodeEvent(Node) - Constructor for class sc.iview.event.NodeEvent
 
NodePropertyEditor - Class in sc.iview.commands.view
Interactive UI for visualizing and editing the scene graph.
NodePropertyEditor(SciView) - Constructor for class sc.iview.commands.view.NodePropertyEditor
 
NodeRemovedEvent - Class in sc.iview.event
An event indicating a Node was removed.
NodeRemovedEvent(Node) - Constructor for class sc.iview.event.NodeRemovedEvent
 
NodeTranslateControl - Class in sc.iview.controls.behaviours
 
NodeTranslateControl(SciView, float) - Constructor for class sc.iview.controls.behaviours.NodeTranslateControl
 
numDimensions() - Method in interface sc.iview.vector.Vector3
 
numSciView() - Method in class sc.iview.DefaultSciViewService
 
numSciView() - Method in interface sc.iview.SciViewService
 

O

OBJMeshIO - Class in sc.iview.io
IOPlugin adapter for Scenery OBJ reader.
OBJMeshIO() - Constructor for class sc.iview.io.OBJMeshIO
 
onDisplayActivatedEvent(DisplayActivatedEvent) - Method in class sc.iview.display.SciViewDisplayViewer
 
onDisplayUpdatedEvent(DisplayUpdatedEvent) - Method in class sc.iview.display.SciViewDisplayViewer
Synchronizes the user interface appearance with the display model.
onEvent(DataRestructuredEvent) - Method in class sc.iview.display.SciViewDisplay
 
onEvent(DataUpdatedEvent) - Method in class sc.iview.display.SciViewDisplay
 
onEvent(DisplayDeletedEvent) - Method in class sc.iview.display.SciViewDisplay
 
onEvent(DisplayDeletedEvent) - Method in class sc.iview.display.SciViewDisplayViewer
 
Open - Class in sc.iview.commands.file
 
Open() - Constructor for class sc.iview.commands.file.Open
 
open(String) - Method in class sc.iview.io.OBJMeshIO
 
open(String) - Method in class sc.iview.io.SMLMPointCloudIO
 
open(String) - Method in class sc.iview.SciView
 

P

pack() - Method in class sc.iview.display.SciViewDisplayWindow
 
paintComponent(Graphics) - Method in class sc.iview.SciView.TransparentSlider
 
parse(String) - Static method in class sc.iview.vector.ClearGLVector3
 
pause() - Method in class sc.iview.commands.demo.GameOfLife3D
Stops the simulation
play() - Method in class sc.iview.commands.demo.GameOfLife3D
Repeatedly iterates the simulation until stopped
preview() - Method in class sc.iview.commands.demo.GameOfLife3D
 
PROCESS - Static variable in class sc.iview.commands.MenuWeights
 
PROCESS_CONVEX_HULL - Static variable in class sc.iview.commands.MenuWeights
 
PROCESS_ISOSURFACE - Static variable in class sc.iview.commands.MenuWeights
 
PROCESS_MESH_TO_IMAGE - Static variable in class sc.iview.commands.MenuWeights
 
Properties - Class in sc.iview.commands.edit
A command for interactively editing a node's properties.
Properties() - Constructor for class sc.iview.commands.edit.Properties
 
publicGetInputHandler() - Method in class sc.iview.SciView
 

R

randomize() - Method in class sc.iview.commands.demo.GameOfLife3D
Randomizes a new bit field.
rebuildTree() - Method in class sc.iview.commands.view.NodePropertyEditor
Rebuilds the tree to match the state of the scene.
removeMesh(Mesh) - Method in class sc.iview.SciView
 
RenderToOpenVRHMD - Class in sc.iview.commands.view
Activates rendering to an OpenVR headset
RenderToOpenVRHMD() - Constructor for class sc.iview.commands.view.RenderToOpenVRHMD
 
requestFocus() - Method in class sc.iview.display.SciViewDisplayWindow
 
ResetCameraPosition - Class in sc.iview.commands.view
 
ResetCameraPosition() - Constructor for class sc.iview.commands.view.ResetCameraPosition
 
ResetCameraRotation - Class in sc.iview.commands.view
 
ResetCameraRotation() - Constructor for class sc.iview.commands.view.ResetCameraRotation
 
resetFPSInputs() - Method in class sc.iview.SciView
 
ResourceLoader - Class in sc.iview.commands.demo
A helper class to facilitate loading resources from JARs.
RotateView - Class in sc.iview.commands.view
 
RotateView() - Constructor for class sc.iview.commands.view.RotateView
 
run() - Method in class sc.iview.commands.demo.GameOfLife3D
 
run() - Method in class sc.iview.commands.demo.LineDemo
 
run() - Method in class sc.iview.commands.demo.MeshDemo
 
run() - Method in class sc.iview.commands.demo.MeshTextureDemo
 
run() - Method in class sc.iview.commands.demo.VolumeRenderDemo
 
run() - Method in class sc.iview.commands.edit.AddBox
 
run() - Method in class sc.iview.commands.edit.AddLabelImage
 
run() - Method in class sc.iview.commands.edit.AddLine
 
run() - Method in class sc.iview.commands.edit.AddPointLight
 
run() - Method in class sc.iview.commands.edit.AddSphere
 
run() - Method in class sc.iview.commands.edit.AddVolume
 
run() - Method in class sc.iview.commands.edit.DeleteObject
 
run() - Method in class sc.iview.commands.edit.Properties
Nothing is done here, as the refreshing of the objects properties works via callback methods.
run() - Method in class sc.iview.commands.edit.ToggleFloor
 
run() - Method in class sc.iview.commands.file.ExportSTL
 
run() - Method in class sc.iview.commands.file.Open
 
run() - Method in class sc.iview.commands.LaunchViewer
 
run() - Method in class sc.iview.commands.process.ConvexHull
 
run() - Method in class sc.iview.commands.process.Isosurface
 
run() - Method in class sc.iview.commands.process.MeshToImage
 
run() - Method in class sc.iview.commands.view.CenterOnActiveNode
 
run() - Method in class sc.iview.commands.view.RenderToOpenVRHMD
 
run() - Method in class sc.iview.commands.view.ResetCameraPosition
 
run() - Method in class sc.iview.commands.view.ResetCameraRotation
 
run() - Method in class sc.iview.commands.view.RotateView
 
run() - Method in class sc.iview.commands.view.SaveCameraConfiguration
 
run() - Method in class sc.iview.commands.view.Screenshot
 
run() - Method in class sc.iview.commands.view.SetLUT
 
run() - Method in class sc.iview.commands.view.StopAnimation
 
run() - Method in class sc.iview.commands.view.ToggleBoundingGrid
 
run() - Method in class sc.iview.commands.view.ToggleInspector
 
run() - Method in class sc.iview.commands.view.ToggleUnlimitedFramerate
 

S

SaveCameraConfiguration - Class in sc.iview.commands.view
 
SaveCameraConfiguration() - Constructor for class sc.iview.commands.view.SaveCameraConfiguration
 
sc.iview - package sc.iview
 
sc.iview.commands - package sc.iview.commands
 
sc.iview.commands.demo - package sc.iview.commands.demo
 
sc.iview.commands.edit - package sc.iview.commands.edit
 
sc.iview.commands.file - package sc.iview.commands.file
 
sc.iview.commands.process - package sc.iview.commands.process
 
sc.iview.commands.view - package sc.iview.commands.view
 
sc.iview.controls.behaviours - package sc.iview.controls.behaviours
 
sc.iview.display - package sc.iview.display
 
sc.iview.event - package sc.iview.event
 
sc.iview.io - package sc.iview.io
 
sc.iview.javafx - package sc.iview.javafx
 
sc.iview.process - package sc.iview.process
 
sc.iview.vector - package sc.iview.vector
 
sciView - Variable in class sc.iview.controls.behaviours.CameraTranslateControl
 
sciView - Variable in class sc.iview.controls.behaviours.NodeTranslateControl
 
SciView - Class in sc.iview
 
SciView(Context) - Constructor for class sc.iview.SciView
 
SciView(String, int, int) - Constructor for class sc.iview.SciView
 
SciView.TransparentSlider - Class in sc.iview
 
SciViewDisplay - Class in sc.iview.display
Created by kharrington on 6/24/17.
SciViewDisplay() - Constructor for class sc.iview.display.SciViewDisplay
 
SciViewDisplay(Class<SciView>) - Constructor for class sc.iview.display.SciViewDisplay
 
SciViewDisplayViewer - Class in sc.iview.display
Created by kharrington on 6/24/17.
SciViewDisplayViewer() - Constructor for class sc.iview.display.SciViewDisplayViewer
 
SciViewDisplayWindow - Class in sc.iview.display
DisplayWindow wrapper implementation around a SciView object.
SciViewDisplayWindow(SciView) - Constructor for class sc.iview.display.SciViewDisplayWindow
 
SciViewService - Interface in sc.iview
Interface for services that work with Scenery.
Screenshot - Class in sc.iview.commands.view
 
Screenshot() - Constructor for class sc.iview.commands.view.Screenshot
 
setActiveNode(Node) - Method in class sc.iview.SciView
 
setColormap(Node, ColorTable) - Method in class sc.iview.SciView
 
setContent(DisplayPanel) - Method in class sc.iview.display.SciViewDisplayWindow
 
setDisplay(Display<?>) - Method in class sc.iview.SciView
 
setDragSpeed(float) - Method in class sc.iview.controls.behaviours.CameraTranslateControl
 
setDragSpeed(float) - Method in class sc.iview.controls.behaviours.NodeTranslateControl
 
setFloor(Node) - Method in class sc.iview.SciView
 
setFPSSpeed(float) - Method in class sc.iview.SciView
 
SetLUT - Class in sc.iview.commands.view
 
SetLUT() - Constructor for class sc.iview.commands.view.SetLUT
 
setMouseSpeed(float) - Method in class sc.iview.SciView
 
setPosition(float, float, float) - Method in interface sc.iview.vector.Vector3
 
setPosition(double, double, double) - Method in interface sc.iview.vector.Vector3
 
setPosition(RealLocalizable) - Method in interface sc.iview.vector.Vector3
 
setPosition(float[]) - Method in interface sc.iview.vector.Vector3
 
setPosition(double[]) - Method in interface sc.iview.vector.Vector3
 
setPosition(float, int) - Method in interface sc.iview.vector.Vector3
 
setPosition(double, int) - Method in interface sc.iview.vector.Vector3
 
setPosition(Localizable) - Method in interface sc.iview.vector.Vector3
 
setPosition(int[]) - Method in interface sc.iview.vector.Vector3
 
setPosition(long[]) - Method in interface sc.iview.vector.Vector3
 
setPosition(int, int) - Method in interface sc.iview.vector.Vector3
 
setPosition(long, int) - Method in interface sc.iview.vector.Vector3
 
setPushMode(boolean) - Method in class sc.iview.SciView
 
setSceneNode(Node) - Method in class sc.iview.commands.edit.Properties
 
setStatusText(String) - Method in class sc.iview.SciView
 
setTitle(String) - Method in class sc.iview.display.SciViewDisplayWindow
 
setX(float) - Method in class sc.iview.vector.ClearGLVector3
 
setX(float) - Method in class sc.iview.vector.DoubleVector3
 
setX(double) - Method in class sc.iview.vector.DoubleVector3
 
setX(float) - Method in class sc.iview.vector.FloatVector3
 
setX(float) - Method in class sc.iview.vector.JOMLVector3
 
setX(float) - Method in interface sc.iview.vector.Vector3
 
setX(double) - Method in interface sc.iview.vector.Vector3
 
setY(float) - Method in class sc.iview.vector.ClearGLVector3
 
setY(float) - Method in class sc.iview.vector.DoubleVector3
 
setY(double) - Method in class sc.iview.vector.DoubleVector3
 
setY(float) - Method in class sc.iview.vector.FloatVector3
 
setY(float) - Method in class sc.iview.vector.JOMLVector3
 
setY(float) - Method in interface sc.iview.vector.Vector3
 
setY(double) - Method in interface sc.iview.vector.Vector3
 
setZ(float) - Method in class sc.iview.vector.ClearGLVector3
 
setZ(float) - Method in class sc.iview.vector.DoubleVector3
 
setZ(double) - Method in class sc.iview.vector.DoubleVector3
 
setZ(float) - Method in class sc.iview.vector.FloatVector3
 
setZ(float) - Method in class sc.iview.vector.JOMLVector3
 
setZ(float) - Method in interface sc.iview.vector.Vector3
 
setZ(double) - Method in interface sc.iview.vector.Vector3
 
show() - Method in class sc.iview.commands.view.NodePropertyEditor
Creates and displays a window containing the scene editor.
showDisplay(boolean) - Method in class sc.iview.display.SciViewDisplayWindow
 
SMLMPointCloudIO - Class in sc.iview.io
IOPlugin adapter for Scenery SMLM reader.
SMLMPointCloudIO() - Constructor for class sc.iview.io.SMLMPointCloudIO
 
source() - Method in class sc.iview.vector.ClearGLVector3
 
source() - Method in class sc.iview.vector.JOMLVector3
 
StopAnimation - Class in sc.iview.commands.view
 
StopAnimation() - Constructor for class sc.iview.commands.view.StopAnimation
 
stopAnimation() - Method in class sc.iview.SciView
 
supportsOpen(String) - Method in class sc.iview.io.OBJMeshIO
 
supportsOpen(String) - Method in class sc.iview.io.SMLMPointCloudIO
 

T

takeScreenshot() - Method in class sc.iview.SciView
 
takeScreenshot(String) - Method in class sc.iview.SciView
 
targetArcball - Variable in class sc.iview.SciView
Mouse controls for FPS movement and Arcball rotation
ToggleBoundingGrid - Class in sc.iview.commands.view
 
ToggleBoundingGrid() - Constructor for class sc.iview.commands.view.ToggleBoundingGrid
 
ToggleFloor - Class in sc.iview.commands.edit
 
ToggleFloor() - Constructor for class sc.iview.commands.edit.ToggleFloor
 
ToggleInspector - Class in sc.iview.commands.view
Command that displays a NodePropertyEditor window.
ToggleInspector() - Constructor for class sc.iview.commands.view.ToggleInspector
 
toggleInspectorWindow() - Method in class sc.iview.SciView
 
ToggleUnlimitedFramerate - Class in sc.iview.commands.view
 
ToggleUnlimitedFramerate() - Constructor for class sc.iview.commands.view.ToggleUnlimitedFramerate
 
toggleVRRendering() - Method in class sc.iview.SciView
 
toImageJ(Mesh) - Static method in class sc.iview.process.MeshConverter
 
toScenery(Mesh) - Static method in class sc.iview.process.MeshConverter
 
toString() - Method in class sc.iview.event.NodeEvent
 
toString() - Method in class sc.iview.vector.ClearGLVector3
 
toString() - Method in class sc.iview.vector.DoubleVector3
 
toString() - Method in class sc.iview.vector.FloatVector3
 
toString() - Method in class sc.iview.vector.JOMLVector3
 
TransparentSlider() - Constructor for class sc.iview.SciView.TransparentSlider
 

U

updateNodeProperties() - Method in class sc.iview.commands.edit.Properties
Updates current scene node properties to match command fields.
updateProperties(Node) - Method in class sc.iview.commands.view.NodePropertyEditor
Generates a properties panel for the given node.
updateVolume(IterableInterval<T>, String, float[], Volume) - Method in class sc.iview.SciView
 

V

Vector3 - Interface in sc.iview.vector
Interface for 3D vectors.
Version - Class in sc.iview
Class for version comparisons.
Version(String) - Constructor for class sc.iview.Version
 
VIEW - Static variable in class sc.iview.commands.MenuWeights
 
view(UserInterface, Display<?>) - Method in class sc.iview.display.SciViewDisplayViewer
 
VIEW_CENTER_ON_ACTIVE_NODE - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_RENDER_TO_OPENVR - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_RESET_CAMERA_POSITION - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_RESET_CAMERA_ROTATION - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_ROTATE - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_SAVE_CAMERA_CONFIGURATION - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_SCREENSHOT - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_SET_LUT - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_STOP_ANIMATION - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_TOGGLE_BOUNDING_GRID - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_TOGGLE_INSPECTOR - Static variable in class sc.iview.commands.MenuWeights
 
VIEW_TOGGLE_UNLIMITED_FRAMERATE - Static variable in class sc.iview.commands.MenuWeights
 
VolumeRenderDemo - Class in sc.iview.commands.demo
A demo of volume rendering.
VolumeRenderDemo() - Constructor for class sc.iview.commands.demo.VolumeRenderDemo
 
vrActive - Variable in class sc.iview.SciView
 

W

writeSCMesh(String, Mesh) - Method in class sc.iview.SciView
 

X

xd() - Method in class sc.iview.vector.DoubleVector3
 
xd() - Method in interface sc.iview.vector.Vector3
 
xf() - Method in class sc.iview.vector.ClearGLVector3
 
xf() - Method in class sc.iview.vector.DoubleVector3
 
xf() - Method in class sc.iview.vector.FloatVector3
 
xf() - Method in class sc.iview.vector.JOMLVector3
 
xf() - Method in interface sc.iview.vector.Vector3
 

Y

yd() - Method in class sc.iview.vector.DoubleVector3
 
yd() - Method in interface sc.iview.vector.Vector3
 
yf() - Method in class sc.iview.vector.ClearGLVector3
 
yf() - Method in class sc.iview.vector.DoubleVector3
 
yf() - Method in class sc.iview.vector.FloatVector3
 
yf() - Method in class sc.iview.vector.JOMLVector3
 
yf() - Method in interface sc.iview.vector.Vector3
 

Z

zd() - Method in class sc.iview.vector.DoubleVector3
 
zd() - Method in interface sc.iview.vector.Vector3
 
zf() - Method in class sc.iview.vector.ClearGLVector3
 
zf() - Method in class sc.iview.vector.DoubleVector3
 
zf() - Method in class sc.iview.vector.FloatVector3
 
zf() - Method in class sc.iview.vector.JOMLVector3
 
zf() - Method in interface sc.iview.vector.Vector3
 
A B C D E F G I J K L M N O P R S T U V W X Y Z 
Skip navigation links

Copyright © 2019–2022 scenery. All rights reserved.