public class LabelSkin extends LabeledSkinBase<Label>
Default skin implementation for the 
Label control.- Since:
- 9
- See Also:
- Label
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Constructor Summary
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Method SummaryMethods declared in class javafx.scene.control.skin.LabeledSkinBasecomputeMinWidth, layoutChildren, layoutLabelInArea, layoutLabelInArea, updateChildrenMethods declared in class javafx.scene.control.SkinBasecomputeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computePrefHeight, computePrefWidth, consumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, registerChangeListener, registerInvalidationListener, registerListChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners, unregisterInvalidationListeners, unregisterListChangeListenersMethods declared in class java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods declared in interface javafx.scene.control.Skindispose, getNode, getSkinnable
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Constructor Details- 
LabelSkinCreates a new LabelSkin instance, installing the necessary child nodes into the Controlchildrenlist.- Parameters:
- control- The control that this skin should be installed onto.
 
 
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