/* ************************************************************************ * * Java 3D configuration file for a dual-screen desktop configuration * with each screen rotated toward the other by 30 degrees about Y from * planar. The inside angle between them is 120 degrees. * ************************************************************************ */ // Create new screen objects and associate them with logical names and numbers. // These numbers are used as indices to retrieve the AWT GraphicsDevice from // the array that GraphicsEnvironment.getScreenDevices() returns. // // NOTE: The GraphicsDevice order in the array is specific to the local // site and display system. // (NewScreen left 0) (NewScreen right 1) // Set the available image areas for full screens. // (ScreenProperty left PhysicalScreenWidth 0.360) (ScreenProperty left PhysicalScreenHeight 0.288) (ScreenProperty right PhysicalScreenWidth 0.360) (ScreenProperty right PhysicalScreenHeight 0.288) // Specify full screen windows. // (ScreenProperty left WindowSize NoBorderFullScreen) (ScreenProperty right WindowSize NoBorderFullScreen) // Set the TrackerBaseToImagePlate transforms for these screens. // // The tracker base is set here to the middle of the edge shared by the two // screens. Each screen is rotated 30 degrees toward the other about the // tracker base +Y axis, so that the tracker base +Z is centered between the // two screens. // (ScreenProperty left TrackerBaseToImagePlate (RotateTranslate (Rotate 0.000 -30.000 0.0) (Translate 0.360 0.144 0.0))) (ScreenProperty right TrackerBaseToImagePlate (RotateTranslate (Rotate 0.000 30.000 0.0) (Translate 0.000 0.144 0.0))) // Create a view using the defined screens. // (NewView view0) (ViewProperty view0 Screen left) (ViewProperty view0 Screen right) (ViewProperty view0 CenterEyeInCoexistence (0.0 0.0 0.45))