public class ModelClipState extends LeafState
control, node, nodeClassName, symbol| Constructor and Description |
|---|
ModelClipState(SymbolTableData symbol,
Controller control) |
| Modifier and Type | Method and Description |
|---|---|
void |
buildGraph()
Subclasses should processes their own buildGraph requirements BEFORE
calling super.buildGraph().
|
protected SceneGraphObject |
createNode()
Create a new Java3D node for this object.
|
void |
readObject(DataInput in) |
void |
writeObject(DataOutput out)
DO NOT call symbolTable.addReference in writeObject as this (may)
result in a concurrentModificationException.
|
cleanup, createNode, createNode, createNode, createState, getNode, getNodeID, getSymbol, readConstructorParams, readString, writeConstructorParams, writeStringpublic ModelClipState(SymbolTableData symbol, Controller control)
public void writeObject(DataOutput out) throws IOException
SceneGraphObjectStatewriteObject in class NodeStateIOExceptionpublic void readObject(DataInput in) throws IOException
readObject in class NodeStateIOExceptionpublic void buildGraph()
SceneGraphObjectStatebuildGraph in class SceneGraphObjectStateprotected SceneGraphObject createNode()
SceneGraphObjectStatecreateNode in class SceneGraphObjectStateCopyright © 2016–2022 SciJava. All rights reserved.