public class DepthComponentNativeState extends NodeComponentState
control, node, nodeClassName, symbol| Constructor and Description |
|---|
DepthComponentNativeState(SymbolTableData symbol,
Controller control) |
| Modifier and Type | Method and Description |
|---|---|
protected SceneGraphObject |
createNode()
Create a new Java3D node for this object.
|
SceneGraphObject |
createNode(Class j3dClass)
Create a new Java3D node from the supplied class using the parameterless constructor
For Java3D nodes which do not have a default constructor you must
overload this method and create the object using createNode( className, parameters )
This will correctly handle subclasses of Java3D classes
|
void |
readConstructorParams(DataInput in)
Read the parameters required for the constructor of the Java3D object
|
void |
writeConstructorParams(DataOutput out)
Write the parameters required for the constructor of the Java3D object
|
addSubReference, readObject, writeObjectbuildGraph, cleanup, createNode, createNode, createState, getNode, getNodeID, getSymbol, readString, writeStringpublic DepthComponentNativeState(SymbolTableData symbol, Controller control)
public void writeConstructorParams(DataOutput out) throws IOException
SceneGraphObjectStatewriteConstructorParams in class SceneGraphObjectStateIOExceptionpublic void readConstructorParams(DataInput in) throws IOException
SceneGraphObjectStatereadConstructorParams in class SceneGraphObjectStateIOExceptionpublic SceneGraphObject createNode(Class j3dClass)
SceneGraphObjectStatecreateNode in class SceneGraphObjectStateprotected SceneGraphObject createNode()
SceneGraphObjectStatecreateNode in class SceneGraphObjectStateCopyright © 2016–2022 SciJava. All rights reserved.