Uses of Class
javax.sound.sampled.LineUnavailableException

Packages that use LineUnavailableException 
Package Description
javax.sound.sampled
Provides interfaces and classes for capture, processing, and playback of sampled audio data.
  • Uses of LineUnavailableException in javax.sound.sampled

    Methods in javax.sound.sampled that throw LineUnavailableException 
    Modifier and Type Method Description
    static Clip AudioSystem.getClip()
    Obtains a clip that can be used for playing back an audio file or an audio stream.
    static Clip AudioSystem.getClip​(Mixer.Info mixerInfo)
    Obtains a clip from the specified mixer that can be used for playing back an audio file or an audio stream.
    static Line AudioSystem.getLine​(Line.Info info)
    Obtains a line that matches the description in the specified Line.Info object.
    Line Mixer.getLine​(Line.Info info)
    Obtains a line that is available for use and that matches the description in the specified Line.Info object.
    static SourceDataLine AudioSystem.getSourceDataLine​(AudioFormat format)
    Obtains a source data line that can be used for playing back audio data in the format specified by the AudioFormat object.
    static SourceDataLine AudioSystem.getSourceDataLine​(AudioFormat format, Mixer.Info mixerinfo)
    Obtains a source data line that can be used for playing back audio data in the format specified by the AudioFormat object, provided by the mixer specified by the Mixer.Info object.
    static TargetDataLine AudioSystem.getTargetDataLine​(AudioFormat format)
    Obtains a target data line that can be used for recording audio data in the format specified by the AudioFormat object.
    static TargetDataLine AudioSystem.getTargetDataLine​(AudioFormat format, Mixer.Info mixerinfo)
    Obtains a target data line that can be used for recording audio data in the format specified by the AudioFormat object, provided by the mixer specified by the Mixer.Info object.
    void Clip.open​(AudioFormat format, byte[] data, int offset, int bufferSize)
    Opens the clip, meaning that it should acquire any required system resources and become operational.
    void Clip.open​(AudioInputStream stream)
    Opens the clip with the format and audio data present in the provided audio input stream.
    void Line.open()
    Opens the line, indicating that it should acquire any required system resources and become operational.
    void SourceDataLine.open​(AudioFormat format)
    Opens the line with the specified format, causing the line to acquire any required system resources and become operational.
    void SourceDataLine.open​(AudioFormat format, int bufferSize)
    Opens the line with the specified format and suggested buffer size, causing the line to acquire any required system resources and become operational.
    void TargetDataLine.open​(AudioFormat format)
    Opens the line with the specified format, causing the line to acquire any required system resources and become operational.
    void TargetDataLine.open​(AudioFormat format, int bufferSize)
    Opens the line with the specified format and requested buffer size, causing the line to acquire any required system resources and become operational.