- java.lang.Object
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- javax.sound.midi.SoundbankResource
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- javax.sound.midi.Instrument
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public abstract class Instrument extends SoundbankResource
An instrument is a sound-synthesis algorithm with certain parameter settings, usually designed to emulate a specific real-world musical instrument or to achieve a specific sort of sound effect. Instruments are typically stored in collections called soundbanks. Before the instrument can be used to play notes, it must first be loaded onto a synthesizer, and then it must be selected for use on one or more channels, via a program-change command. MIDI notes that are subsequently received on those channels will be played using the sound of the selected instrument.
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Constructor Summary
Constructors Modifier Constructor Description protected
Instrument(Soundbank soundbank, Patch patch, String name, Class<?> dataClass)
Constructs a new MIDI instrument from the specifiedPatch
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Constructor Detail
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Instrument
protected Instrument(Soundbank soundbank, Patch patch, String name, Class<?> dataClass)
Constructs a new MIDI instrument from the specifiedPatch
. When a subsequent request is made to load the instrument, the sound bank will search its contents for this instrument'sPatch
, and the instrument will be loaded into the synthesizer at the bank and program location indicated by thePatch
object.- Parameters:
soundbank
- sound bank containing the instrumentpatch
- the patch of this instrumentname
- the name of this instrumentdataClass
- the class used to represent the sample's data- See Also:
Synthesizer.loadInstrument(Instrument)
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Method Detail
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getPatch
public Patch getPatch()
Obtains thePatch
object that indicates the bank and program numbers where this instrument is to be stored in the synthesizer.- Returns:
- this instrument's patch
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