Module java.desktop

Class SynthTextFieldUI

  • All Implemented Interfaces:
    SynthConstants, SynthUI, ViewFactory
    Direct Known Subclasses:
    SynthFormattedTextFieldUI, SynthPasswordFieldUI

    public class SynthTextFieldUI
    extends BasicTextFieldUI
    implements SynthUI
    Provides the Synth L&F UI delegate for JTextField.

    Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeans™ has been added to the java.beans package. Please see XMLEncoder.

    • Constructor Detail

      • SynthTextFieldUI

        public SynthTextFieldUI()
    • Method Detail

      • createUI

        public static ComponentUI createUI​(JComponent c)
        Creates a UI for a JTextField.
        c - the text field
        the UI object
      • update

        public void update​(Graphics g,
                           JComponent c)
        Notifies this UI delegate to repaint the specified component. This method paints the component background, then calls the paint(SynthContext,Graphics) method.

        In general, this method does not need to be overridden by subclasses. All Look and Feel rendering code should reside in the paint method.

        update in class BasicTextUI
        g - the Graphics object used for painting
        c - the component being painted
        See Also:
      • paint

        protected void paint​(SynthContext context,
                             Graphics g)
        Paints the specified component.

        This is routed to the BasicTextUI.paintSafely(java.awt.Graphics) method under the guarantee that the model does not change from the view of this thread while it is rendering (if the associated model is derived from AbstractDocument). This enables the model to potentially be updated asynchronously.

        context - context for the component being painted
        g - the Graphics object used for painting
        See Also:
      • paintBackground

        protected void paintBackground​(Graphics g)
        Paints a background for the view. This will only be called if isOpaque() on the associated component is true. The default is to paint the background color of the component. Overridden to do nothing.
        paintBackground in class BasicTextUI
        g - the graphics context
      • propertyChange

        protected void propertyChange​(PropertyChangeEvent evt)
        This method gets called when a bound property is changed on the associated JTextComponent. This is a hook which UI implementations may change to reflect how the UI displays bound properties of JTextComponent subclasses. This is implemented to do nothing (i.e. the response to properties in JTextComponent itself are handled prior to calling this method).
        propertyChange in class BasicTextUI
        evt - the property change event