This interface defines a factory for creating Locale objects in a SimpleUniverse.
Loads a Java 3D configuration file and creates a container of named objects that will effect the viewing configuration specified in the file.
This utility class creates all the necessary objects on the view side of the scene graph.
A convenience class that effectively creates a series of TransformGroup nodes connected one to another hierarchically.
This class holds any geometry that should be associated with the ViewingPlatform object.
This class sets up a minimal user environment to quickly and easily get a Java 3D program up and running.
The Viewer class holds all the information that describes the physical and virtual "presence" in the Java 3D universe.
This class holds geomtry that should be associated with the View's avatar.
Provides methods to extract synchronized transform information from a View.
This class is used to set up the "view" side of a Java 3D scene graph.
Provides utility classes for setting up the Java 3D universe, including the viewing configuration.
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