/* * Copyright 2010, 2011 Institut Pasteur. * * This file is part of ICY. * * ICY is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * ICY is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ICY. If not, see <http://www.gnu.org/licenses/>. */ package plugins.tutorial.vtk; import icy.painter.Overlay; import icy.painter.VtkPainter; import vtk.vtkActor; import vtk.vtkPolyDataMapper; import vtk.vtkProp; import vtk.vtkSphereSource; /** * @author stephane */ public class VtkSpherePainter extends Overlay implements VtkPainter { private vtkActor aSphere; public VtkSpherePainter() { super("VTK sphere"); init(); } // init vtk objects private void init() { // source final vtkSphereSource sphere = new vtkSphereSource(); sphere.SetRadius(100); sphere.SetThetaResolution(18); sphere.SetPhiResolution(18); // mapper final vtkPolyDataMapper map = new vtkPolyDataMapper(); map.SetInputConnection(sphere.GetOutputPort()); // actor aSphere = new vtkActor(); aSphere.SetMapper(map); aSphere.GetProperty().SetColor(0, 0, 1); // color blue } @Override public vtkProp[] getProps() { return new vtkProp[] {aSphere}; } }